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Sonic 1 enemies sprites
Sonic 1 enemies sprites





sonic 1 enemies sprites

Blue: After becoming visible, these Badniks drops from the wall and morphs into a rocket, which chases the playable character in a fixed horizontal line without returning to their wall to turn invisible again.Once vanished, these Newtrons cannot be destroyed, even if the player attacks the area where they are hiding. After becoming visible, they will spit a ball of energy at the player before turning invisible again. Green: These Badniks never move from their wall.Their behavior from there depends on their colors: In gameplay, the Newtrons cling to the side of cliffs and remain invisible until the playable character approaches them. In the 16-bit version of Sonic the Hedgehog (1991), the Newtrons ( メレオン, Mereon ?) they come in two varieties, both of which appear in Green Hill Zone.

sonic 1 enemies sprites

Newtrons in Sonic Lost World are slightly smaller than previous models and have cyan eyes with yellow sclera. In Sonic Generations though, they are more mechanical and both varieties has cyan eyes. Newtrons in Sonic the Hedgehog 4: Episode I are smoother and have detailed limbs. The green variation has yellow eyes, while the blue variation has red eyes. Newtrons come in two color varieties: green and blue. They also have yellow eyes with small pupils and a brown and sharp parietal crest. One of these fingers are backwards so the Newtrons can get an extra grip. They have a head, a stripy tail and four white feet with three fingers.







Sonic 1 enemies sprites